Microsoft Announces Major Changes To Halo Infinite's Microtransaction System

In addition to a patch addressing Halo Infinite's Big Team Battle issues next week, developer 343 Industries is planning a significant update for the game's microtransaction store--and content is getting cheaper.Starting with this coming Tuesday, January 18's refresh of the microtransaction store, players will see some notable changes. Jerry Hook, the head of design at 343, said the overall goal is to reduce prices across the board, and 343 will conduct tests regularly to find what works best."We've been monitoring the discussions on the Shop, bundles, and pricing closely since launch. Using data and community feedback, we're going to begin rolling out changes to how we package and price items in Infinite--and it all starts next week," Hook said on Twitter. "Starting Tuesday, the Shop experience will vary week-to-week. We are focused on reducing pricing across the board, providing stronger values in our bundles, starting to put individual items outside of bundles, and more."Continue Reading at GameSpot

Microsoft Announces Major Changes To Halo Infinite's Microtransaction System

In addition to a patch addressing Halo Infinite's Big Team Battle issues next week, developer 343 Industries is planning a significant update for the game's microtransaction store--and content is getting cheaper.

Starting with this coming Tuesday, January 18's refresh of the microtransaction store, players will see some notable changes. Jerry Hook, the head of design at 343, said the overall goal is to reduce prices across the board, and 343 will conduct tests regularly to find what works best.

"We've been monitoring the discussions on the Shop, bundles, and pricing closely since launch. Using data and community feedback, we're going to begin rolling out changes to how we package and price items in Infinite--and it all starts next week," Hook said on Twitter. "Starting Tuesday, the Shop experience will vary week-to-week. We are focused on reducing pricing across the board, providing stronger values in our bundles, starting to put individual items outside of bundles, and more."

Continue Reading at GameSpot