SNES hacker speeds up a game that originally ran at 4 frames per second
The Atari arcade cabinet game Race Drivin’ was ported to the Atari ST in the summer of 1991, and then ported again to the SNES a year later. It was the sequel to 1989’s Hard Drivin’, and while it boasted numerous improvements over its predecessor — it could model a car with four wheels, as opposed to Hard Drivin’s two — it was still not particularly fast. The SNES console port ran at a slideshow-y 4 frames per second. And when the Genesis port arrived in 1993, Electronic Gaming Monthly’s January 1994 issue gave the game a capsule review. It reads in full: This is another so-so entry in the driving scene where the truly innovative titles (Chase H.Q. II and Rock & Roll Racing) tend to stand out, while others like this get lost in the... Continue reading…


The Atari arcade cabinet game Race Drivin’ was ported to the Atari ST in the summer of 1991, and then ported again to the SNES a year later. It was the sequel to 1989’s Hard Drivin’, and while it boasted numerous improvements over its predecessor — it could model a car with four wheels, as opposed to Hard Drivin’s two — it was still not particularly fast.
The SNES console port ran at a slideshow-y 4 frames per second. And when the Genesis port arrived in 1993, Electronic Gaming Monthly’s January 1994 issue gave the game a capsule review. It reads in full:
This is another so-so entry in the driving scene where the truly innovative titles (Chase H.Q. II and Rock & Roll Racing) tend to stand out, while others like this get lost in the...