All carpenter locations in Gerudo Fortress in Zelda Ocarina of Time

Nov 09, 2026 - 23:03
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All carpenter locations in Gerudo Fortress in Zelda Ocarina of Time

Published Nov 9, 2026, 1:45 PM EST

If you can escape prison, you'll be fine

 Ocarina of Time screenshot showing Link talking to one of the carpenters imprisioned in Gerudo Fortress Image: Nintendo EPD/Nintendo via Polygon

The Gerudo guards captured four carpenters at Gerudo Fortress in The Legend of Zelda: Ocarina of Time remake, and it's Link's job to rescue them. By heading west of Hyrule Field, you will enter Gerudo Valley. If you cross the broken bridge — which you can do by riding Epona — you can talk to the Master Craftsman, who will ask Link to help his apprentices by sneaking into the fortress and releasing them.

Below, we show you where to find every carpenter in Gerudo Fortress in Ocarina of Time remake and the best route to avoid the guards.


Where to find every carpenter in Gerudo Fortress in Zelda Ocarina of Time

 Ocarina of Time remake screenshot showing Link talking to the Master Craftsmsan Image: Nintendo EPD/Nintendo via Polygon

Releasing the four carpenters in Gerudo Fortress is the first part of the "Missing in the Desert" quest, which you start by talking to the Master Craftsman in Gerudo Valley. It's important to unlock the Hookshot before trying to complete this quest, as need it to get through the fortress.

To complete this mission, you need to sneak into the fortress, find the carpenters and open their cells while avoiding the guards. When you find a carpenter, you must talk to them to trigger a battle against a Gerudo guard. Defeat her to earn a key, which you must use to open the cell and free the prisoners.

If a guard sees you, there's no penalty other than being thrown into a cell, from which you can escape using Hookshot. While avoiding the guards is part of the challenge, letting them capture you is a valid strategy to quickly reach all four carpenters — and one that we will be using in this guide.

 Ocarina of Time remake screenshot showign Link holding the Gerudo pass item Image: Nintendo EPD/Nintendo via Polygon

After releasing all four carpenters, the Gerudo guard will appear once again to make a deal with Link. By accepting the mission to help her find the Gerudo's leader, Nabooru, he will receive the Gerudo Pass, which allows you to move freely around Gerudo Fortress.

Below, we list the location of all four carpenters in the order that you can find them when starting from the jail on the north side of the map. You don't have to follow this order, but we believe this route avoids most of the guards.


Carpenter #1 location (Shiro)

A Zelda Ocarina of Time montage showing where you can find Shiro, one of the carpenters in Gerudo Fortress Graphic: Paulo Kawanishi/Polygon | Source images: Nintendo EPD/Nintendo

You can find Shiro in a cell on the northern side of the Gerudo Fortress, entering the northernmost door, which is right after the stairs. The quickest way to reach it is to let a guard arrest Link, escape from the prison, and drop to the ground. Look to your left, and you will see a door. Enter it and, inside the building, you will find Shiro. Talk to him, then fight the Gerudo guard to obtain the key to open his cell.


Carpenter #2 location (Jiro)

A Zelda Ocarina of Time montage showing the door you must enter in Gerudo Fortress to find Jiro, one of the carpenters Graphic: Paulo Kawanishi/Polygon | Source images: Nintendo EPD/Nintendo

To find Jiro, another one of the carpenters, escaping from prison is once again a good strategy. Jiro's cell is inside a building on the northern side of the fortress, an area that you can access without too much trouble by escaping from prison. However, instead of jumping down to ground level, stay on the ledge, and then leap to your east to reach the roof of the building where you found Shiro.

A Zelda Ocarina of Time montage showing where you must use the Hookshot to traverse a room in the Gerudo Fortress Graphic: Paulo Kawanishi/Polygon | Source images: Nintendo EPD/Nintendo

Enter the door in front of you to reach what appears to be a dining room with a long table and a patrolling guard. Wait for her to go to the opposite side of the room, then use the Hookshot on the candelabras. Once the guard begins to return to the other side, jump to the stairs below and follow the corridor to find Jiro's cell. Again, talk to the carpenter, then fight the guard to obtain a key and release the second carpenter.


Carpenter #3 location (Ichiro)

zeldaootremake_guide_carpenters_number3_location_1 Graphic: Paulo Kawanishi/Polygon | Source images: Nintendo EPD/Nintendo

Ichiro's cell is in a room in the central area of Gerudo Fortress. Instead of trying to avoid plenty of guards patrolling the area, you can let them imprison you. Hookshot out of prison, and jump to the rooftop to the east. To your right, there's a ladder.

zeldaootremake_guide_carpenters_number3_location_2 Graphic: Paulo Kawanishi/Polygon | Source images: Nintendo EPD/Nintendo

After climbing it, drop from the opposite side, and look to your left to find a door. Go through it to enter the building and go down the flight of stairs to find Ichiro.


Carpenter #4 location (Saburo)

A Zelda Ocarina of Time montage showing the path to reach Saburo's cell Graphic: Paulo Kawanishi/Polygon | Source images: Nintendo EPD/Nintendo

To reach Saburo's cell on the southern side of the fortress, repeat the same route you did to find Ichiro. However, instead of entering the door to the left after you jump from the edge, you must go to the opposite side where you'll find a ladder.

zeldaootremake_guide_carpenters_number4_location_2 Graphic: Paulo Kawanishi/Polygon | Source images: Nintendo EPD/Nintendo

Climb it and open the door in front of you to enter the room containing Saburo's cell.


The Legend of Zelda: Ocarina of Time remake is a little bit different than the original game, so if you need guides to help you through, we don’t blame you. We have walkthroughs for all the dungeons, from the Deku Tree to Ganondorf's Castle. We also have guides for the sillier, in-between parts of the game, like when you have to find Richard (the dog) or Cuccos.

For those going for 100% completion, we also have guides on where to find every Piece of Heart, every Gold Skulltula token, and where to plant every Magic Bean.

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