John Carmack developed Doom's engine during a 28-hour coding marathon

Doom was originally released for DOS in December 1993, but work on the project began in November 1992. As with many modern projects, id Software developers faced delays, and the game's code still wasn't ready for release.Read Entire Article

Jan 24, 2025 - 23:00
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John Carmack developed Doom's engine during a 28-hour coding marathon

Doom was originally released for DOS in December 1993, but work on the project began in November 1992. As with many modern projects, id Software developers faced delays, and the game's code still wasn't ready for release.

Read Entire Article