Quake II runs on WHAMM, Microsoft's experimental AI for real-time gaming
Microsoft's World and Human Action MaskGIT Model, or WHAMM, builds on its earlier WHAM-1.6B version launched in February. Unlike its predecessor, this iteration introduces faster visual output using a MaskGIT-style architecture that generates image tokens in parallel. Moving away from the autoregressive method, which predicted tokens sequentially, WHAMM reduces latency...Read Entire Article


Microsoft's World and Human Action MaskGIT Model, or WHAMM, builds on its earlier WHAM-1.6B version launched in February. Unlike its predecessor, this iteration introduces faster visual output using a MaskGIT-style architecture that generates image tokens in parallel. Moving away from the autoregressive method, which predicted tokens sequentially, WHAMM reduces latency...
Read Entire Article