Star Wars Zero Company: Best Luco Build Guide (Class, Skills, & Equipment)
Published Aug 28, 2026, 2:58 PM EDT
Ben Brosofsky has been writing for Screen Rant since 2022 and editing since 2024. He graduated from Vanderbilt University with a Bachelor's in Cinema & Media Arts. Writing serves as a much-needed distraction from tackling a backlog of Steam games that will never be surmounted.
Luco is one of Star Wars Zero Company's most unlikely allies, as this Umbaran has little in common with Zero Company's vague partnership with the Republic. All the same, his mission for revenge puts him on the same path as Zero Company, and he turns out to be a massive asset for the squad.
If you're interested in having an effective sniper in Zero Company, it doesn't get any better than Luco, whose unique talent provides an extra boost to the endeavor. By building him right, it's possible to take control of the battlefield and guarantee shots even from halfway across the map on any Zero Company difficulty.
Best Classes For Luco
The go-to class for Luco in Star Wars Zero Company should be Sharpshooter, and it's a much more cut-and-dry situation than with most Operators. Not only does he join an active mission with this Specialization already in place, but it works hand-in-hand with his unique talent to make him the best Sharpshooter in the game.
His secondary Zero Company class can be more flexible, and the passive benefits from Scout or Scoundrel can synergize well with his ranged abilities. A good choice that's a little less obvious, however, is Gunslinger. Not only does this have its own benefits for general ranged attacks, but it also lets Luco fire off extra shots for a single action point to get more damage out of his turns.
Best Skills For Luco
Luco is all about getting in a good position and firing off some guaranteed shots, so upgrading his Unique Talent Combat Gas should definitely be a priority to increase his Chance-to-Hit and Ranged Attack Damage. Similarly, the Sharpshooter ability Zero In is also a must-upgrade. With both at max, Luco can frequently guarantee hits from long distances and have a high chance of critting.
From the Gunslinger abilities, upgraded Quick Draw is a huge asset, as Luco will often have one Action Point left over when set up to snipe that he can then use for an extra shot. Keen Eye is also excellent to further increase his chance of hits, combining with the benefit of Zero In.
Best Equipment For Luco
Unsurprisingly, Luco's best equipment will also lean into his ranged domination. As with every character, equipping a bomb or Medpac can be useful depending on the circumstances. For a more specialized approach, however, the Targeting Visor is a great way to triple down on his ability to land frequent crits.
Weapon mods can also target this priority, but if you've got it covered, there are some other great options. A good Scope can turn Luco into a true monster for Assists, and a Condenser makes more use of all the crits he lands.
Spend some time setting up Luco properly, and he can be one of the best damage dealers on the battlefield. Even when enemies are too far away for other Operators to deal with, distance and cover can become trivial to the best Sharpshooter in Star Wars Zero Company.
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